Monday, February 25, 2008
Objective: The objective of the game is to capture more seeds than one's opponent.
Sowing:
Players take turns moving the seeds except in the first move which is performed simultaneously. On a turn, a player chooses one of the seven holes under their control. The player removes all seeds from this hole, and distributes them in each hole clockwise from this hole, in a process called sowing. Sowing skips an opponent's store, but does not skip a player's own store.
If the last seed falls into an occupied hole, all the seeds are removed from that hole, and are sown starting from that hole. The process continues until the last seed falls into a player's store, or an empty hole.
If the last seed sown falls into a player's own store, they immediately earn another turn, which can begin at any of the seven holes under their control.
Capturing:
If the last seed sown falls into an empty hole on the current player's side, then the player captures all the seeds in the hole directly across from this one, on the opponent's side. If the opposing hole is empty, no seeds are captured.
0 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 0 |
7 | 7 | 7 | 7 | 7 | 7 | 7 |
Diagram of a congkak board at the start of the game
Each game will last for exactly 15 minutes. After which, players must end the game and start counting the number of beads in the store house.
Indian Rangoli
There wil be 2 teams of 4 per House. Each team is required to create a Rangoli piece (a form of sandpainting decoration that uses finely ground white powder and colours) from scratch (coloured rice will be provided) within 2 hours.
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